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Face to face role playing games, particularly D & D have a plethora of statistics and ready reckoners for determining the success/failure of players (and monsters) actions. This may detract from the actual role-playing experience.
An easy solution would be a small electronic device that in many ways
looks like a standard scientific calculator. On closer inspection it has several small LCD screens that correspond to inputs and a list of functions that aren't likely to feature in any exam: To-hit-armour-class 0, reflex save etc.
This device is designed to aid a games master when hosting a face to face roleplaying session. It helps remove some of the lookup tables and offers possibilities for random number generation. Of course, the players may wish to roll dice themselves, so the input system is flexible.
[link]
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Perhaps the calculator itself could be skinnable, as with changeable mobile phone faceplates, to ensure that the illusion of, say, a swords and sorcery rpg session was not shattered by LCD and rubber keys.
"I must consult the Holy Amulet of Kqkrktkkatlwl!" |
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Holy Tablet, calum, get it right! (Unless you're marketing this in a wristwatch format, of course.) |
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Tablet? Now there is an idea! Take one tablet notebook (with touchscreen, of course) and the D&D calculator can be a software GUI that appears as a magic mirror... |
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(Thanks for the nudge [DrC]) |
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Or wait till that LCD-print comes out and make a Holy Scroll of Divinance than can be ceremoniously unfurled in times of uncertainty. |
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