h a l f b a k e r yI think this would be a great thing to not do.
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Designs would be created and uploaded, comparisons would be made and probable winners would be declared.
And yes, this is a thinly veiled excuse to pose my Robot Wars design, but guess that actually is an idea in itself so this is actually two ideas in one I guess.
Mine is a spider with a drill
bit. It approached the enemy bot and stands over it, the legs raise out of the way of whatever weapon the other bot has and the legs close in wrapping around the competitor. The drill then starts puncturing parts of the other bot which is now held helpless in its grip. (link)
So let me clarify this since I couldn't get the picture right. It basically wraps the enemy up with its legs that form a net or cage that collapses around it in all the areas except where the enemy bot's weapon is, then immobilizes it while it drills its various parts until it's not working anymore.
Like I said, don't expect this to be thing, just wanted to post my spider killbot.
Bonestorm
https://www.dropbox...ht&st=on73mbmf&dl=0 Couldn't get it to wrap the legs around it like it would in battle, but it's the basic idea. [doctorremulac3, Oct 23 2024]
The great Robot Wars TV show.
https://en.wikipedi...f_Robot_Wars_robots [doctorremulac3, Oct 23 2024]
[link]
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Interesting. I am currently working on a robot wars design with the fellow working with me, and I'm afraid your spider wouldn't have a leg to stand on. I'm not going to share the design, but you might see it on the show some day. |
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No way! Maybe I'll take that challenge and really build this thing too. |
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Keep in mind, the picture is wildly inaccurate, it's basically a cage that contracts on the enemy but opens where the enemy 's weapon is rendering it useless. |
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Please keep us appraised of your project, I would be fascinated to see you carry this through to fruition. And yes, I'd be rooting for you if you got it in the ring. (Unless you were going up against Bonestorm.) |
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Was anyone here aware that they want all designs submitted before allowing an entry? and that they reserve the right to refuse any bot for any reason? I found that a bit odd. |
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P.S. I'm more concerned about Tombstone. That bot might have a chance to defeat my design but that is the only bot I've seen that has a chance. |
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In fact I doubt they will allow my bot to compete because it could possibly trash their house bots, and traps, and like everything in the studio. |
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So they wouldn't accept my thermite filled teddy bear of death? Damn! I was gonna have it do the "flaming teddy bear hug" to its competitors. |
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Yeah, I'm pretty sure they won't allow potassium gel-cap rounds either. |
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I always thought the "house bots" (& the traps etc) were a dumb idea. Just keep it robot vs. robot, the way it's meant to be!
I remember seeing it on TV WAAY back (mid '90's?) when it was just a bunch of students & a handycam in a carpark somewhere. It was awesome! The "made for TV" version has lost some of the charm.
(Naturally, I have a couple of battlebot designs floating around in the back of my head, but idea-->reality is the bit I'm not good at...) |
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No need to actually built it neut, just draw it using AI. Chances of me actually building Bonesaw are somewhere between zero and negative infinity. Maybe not quite infinity, but somewhere under zero. |
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It's been a long time since I watched but, back then, the most effective bots seemed to be the ones that could flip an opponent over, then attack its underbelly. |
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So, the one I designed in my head started from the requirement that it should function equally well either way up. |
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The second thing I noticed was that the amount of power (as in wattage) available to many of the weapons seemed a bit limited. So, the second design requirement was that the design should be able to divert the power which it normally used to move around, lending it directly to its weapon, whatever that might be. |
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The resulting design had a rhomboid cross-section, a little like a WWI tank - but, instead of having vulnerable metal tracks at its edges, it had multiply-redundant grippy, rubbery tracks covering most of its width. Its mode of attack would be to crawl up on top of an opponent before deploying its weapon - a double-ended* spike, which could stab down with the full power of the bot's engine, combined with the weight of the bot itself. This spike would *not* be at the end of an arm - so, sacrificing range, but maximizing mechanical advantage. |
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The challenge would lie in closing the range sufficiently to bring that weapon to bear - a weapon with some of the characteristics of a captive-bolt pistol. |
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If I now imagine it fighting [dr3]'s spider-bot, it would probably act like a small dog trying to hump a leg - funny to watch but, in the best case, it might be able to break those legs one at a time. |
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*Because it has to work either way up. |
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Okay, interesting, but you'd have to catch one of those legs first because they'd be constantly flipping out of the way of the weapon or device and at the same time wrapping around the body to flip it over as you mentioned. |
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Hey, you could draw what it might look like with AI. It's free. |
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Remind me; which tool do you use? |
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Chat GPT. I call mine HAL. I think I mentioned, if you call it HAL and ask it to open the pod bay doors it'll say "I'm afraid I can't do that." without even having to refer to 2001. It actually does have a sense of humor programmed into it. |
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This seems like it would be a slow bot for walking, and speed is a thing in these competitions. It's not like your competitor will be just sitting there waiting to be caught in a sipder web, so to speak. |
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Speaking of, what about a flailing rope net that just ties up the competition and effectively confounds their mobility? |
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