h a l f b a k e r yFutility is persistent.
add, search, annotate, link, view, overview, recent, by name, random
news, help, about, links, report a problem
browse anonymously,
or get an account
and write.
register,
|
|
|
Mathematics is such a perfect system. A 1mm cube looks exactly like a 1m cube if there is no reference information.
What if nature's/reality's spacetime is curved by scale? Reducing to zero doesn't occur as the linear mathematical perfection. This would mean for the 1m cube to look exact with the
1mm cube, the real size is, pulling a random number from nowhere, a 1.324mm cube.
Because of this scale realitivity, the objects under study don't behave correctly, seem to jump and seem further apart than is real.
Maybe all of Quantum mechanics is very clear cut and simple but just seen from the wrong mathematical function googles.
Please log in.
If you're not logged in,
you can see what this page
looks like, but you will
not be able to add anything.
Annotation:
|
|
Should have gone to specsavers |
|
|
What do you mean by the "real" size? |
|
|
They are politely saying wtf? |
|
|
Mathematics never stops trying to reach zero. It is a constant unit change towards zero. Maybe the unit is affected by the scale of spacetime as it approaches zero therefore stopping at zero like reality. |
|
|
How can explain my thinking. Reality has a stretchy number line. Compressed at the end. Using a normal mathematical number line deviates at the Planck length. |
|
|
No, it doesn't. It deviates at the Planck Length - delta_P, because the Planck Length is unattainable. |
|
|
//Look up Planck length// - for non-physicists, this
is not the same as "Plank Length", which is a
carpenter's term. |
|
|
Planck was a man. His length is probably smaller
than he said. This may account for the discrepancies
between quantum mechanics and relativity. |
|
|
Curved spacetime (booorrrriiiinnngggg......) has things called geodesics, these bulge differently depending on the amount of actual matter at your actual cubes made of something |
|
| |