h a l f b a k e r y"More like a cross between an onion, a golf ball, and a roman multi-tiered arched aquaduct."
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Imagine this: Tron Light-Cycles in 3D,
meaning 3 planes, X,Y, and Z. Multiplayer for
ganging up on the little guy. Powerups to
bust through barriers, or after burners.
Just as addictive.
Counterclockwise
http://www.devmaste...owthread.php?t=6957 Knot in 3D remake [Loris, Jun 12 2007]
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Annotation:
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Light cycles is a chase maze game, much like "snakes" on my old cell phone. even though it would look cool in 3D, the only good viewpoint is from above the playing field, just like the arcade game LC is based on. |
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Wasn't this baked? "Knot in 3D". May not have the barrier-busting feature, I never played it. |
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That would add an interesting dimension to the game because now you can dip up and down whenever the opponent cuts you off. I imagine that you would also have two separate sets of controls. One set will control your left, right, up and down while the other set would actually have to control your view. Having the views on multiple screens is a thought also. I imagine that I would have to see above, below, and behind myself at any given time before contemplating my next move. |
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controls for pitch-yaw-roll are needed as
well as fire and alt fire keys. Also, a good
idea by [Jscotty], add the option to lookleft
and lookright, up and well, maybe not
down.. and look a little back. Nice one. |
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