h a l f b a k e r y"More like a cross between an onion, a golf ball, and a roman multi-tiered arched aquaduct."
add, search, annotate, link, view, overview, recent, by name, random
news, help, about, links, report a problem
browse anonymously,
or get an account
and write.
register,
|
|
|
Video game treadmills are expensive. Usually they make use of manual treadmills because they are cheap, but manual treadmills are awkward, put strain on your joints and you just don't get as good a workout. Even these 'cheap' treadmills will cost you about $500.
A wheel sensor with universal bracketing
could be used on any existing treadmill to sense motion and speed. Similarly, game controllers could be mounted using universal brackets. Now you can pull the old treadmill out of the corner (which never got used much anyway) and turn it into a state-of-the-art entertainment device.
Please log in.
If you're not logged in,
you can see what this page
looks like, but you will
not be able to add anything.
Annotation:
|
|
welcome to the halfbakery! I don't play video games, so I'll pass on this idea. |
|
|
I'm more than reasonably sure I don't understand the idea... could you <link> to an example of a "treadmill game" or something ? |
|
|
It's actually a good idea. Most gyms now have heinously expensive excercise equipment with little integrated video games that you can control by excercising harder. The games are crap because treadmill manufacturers can't afford $M software development budgets. He's just suggesting that the excercise machines have a PS2 / Xbox / Wii interface built in so you can play better games and pay less for the hardward. Nintendo has been pushing the Wii this way for a while, but the "sports" controllers are rubbish. |
|
|
I think they had something like that for the wii connect. |
|
| |