h a l f b a k e r yVeni, vedi, fish velocipede
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You know I was determinined to not like this idea -- but the more I think about it -- the more I like it. |
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The only downside I can think of is (for soccor) the game would get pretty violent .. as players knew they were off the pitch in 2 minutes WHATEVER happened so may as well try and break someones leg before they go ... |
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OK, so they'll make it that in the case of a penalty, the penalty is passed to the next player on the offender's team. That would make for some interesting intra-team dynamics... |
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And, to make it more interesting, add the 'hot-potato' element: Every 5 minutes in overtime, a buzzer sounds, whoever's closest to the ball is the one who must leave. |
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This is really good. Maybe two for each ten minutes. And maybe no adjustable goals. |
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I always liked to see games have a smooth, logical flow to their rule system. For example, bowling games have a 3-part final round specifically designed so that one can get a maximum score of 300. This idea is just another example of a smooth ending if you ask me. |
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Like [wagster] said though, you could always consider adjusting the numbers. |
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[sophocles]'s idea could also help select the players to be taken out. Then again, considering the difficulty of always calculating the players' distances, it might instead become -whoever touched the ball last-. |
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Unless that is the goalie. |
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