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The Gametime Stopwatch is a little program would track the amount of time you spent playing certain games and after a set limit of time, you get a warning. Two or so minutes later it would kick you out of the game and not allow you to play any more games for a specified length of time. The time limits
allowed and the games the program will monitor could be set only by the administrator of the program.
This concept was originally designed for adults who need a way to limit their game playing when other duties need attending to. Obviously it has implications for the parent also.
Terry Tate, Office Linebacker
http://www.terrytate.reebok.com/ "Game time is pain time!" [krelnik, Oct 04 2004, last modified Oct 05 2004]
[link]
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The original versions of Adventure/Advent in the late 1970s included similar (but not identical) features to stop people playing it constantly. If you saved your game, you couldn't reload for 45 minutes, and playing was restricted to certain hours of the day. |
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I've heard that the Nintendo Satellaview system which ran games downloaded via satellite TV connections only let you play for one hour at a time. |
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But both of these are externally imposed, rather than being user-configurable. So probably irrelevant. Oh. |
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booyah! I was hoping to find a use for that terrytate link at some point. Hilarious 3.5 commercial, eh, 'nik? |
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Everquest now incorporates this feature - players can set an alarm when they log on. Just as well. |
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I love that Terry Tate thing, I think it was by far the best Superbowl ad this year. The actor was on a chat show the other day, he says they are doing a whole series of them. |
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Maybe I'm stupid, but why would you want to limit your gameplaying? |
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