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The original versions of Adventure/Advent in the late 1970s included similar (but not identical) features to stop people playing it constantly. If you saved your game, you couldn't reload for 45 minutes, and playing was restricted to certain hours of the day. |
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I've heard that the Nintendo Satellaview system which ran games downloaded via satellite TV connections only let you play for one hour at a time. |
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But both of these are externally imposed, rather than being user-configurable. So probably irrelevant. Oh. |
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booyah! I was hoping to find a use for that terrytate link at some point. Hilarious 3.5 commercial, eh, 'nik? |
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Everquest now incorporates this feature - players can set an alarm when they log on. Just as well. |
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I love that Terry Tate thing, I think it was by far the best Superbowl ad this year. The actor was on a chat show the other day, he says they are doing a whole series of them. |
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Maybe I'm stupid, but why would you want to limit your gameplaying? |
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