h a l f b a k e r yNice swing, no follow-through.
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Problem: Treadmills, exercise bikes, weight lifting etc. can
become boring and monotonous, and there's no incentive to
push yourself unless you have a buddy: exercising for the sake
of exercising becomes boring.
Feasible Solution: Textercizing
The machine has a piece of paper on it w/ a
short-code number
so that after your workout you text your distance and time. You
get a text back with how you compared to the gym's average distance/time, possibly ranking you with other members.
This can feed into a fitness tracking web platform with game
mechanics built into it:
- tamagatchi like system: keep your pet alive by going to the
gym/ranking well in races (link)
- pitting you in ongoing competitions with other users
- gaining rewards point
- giving you goals to beat on your next workout.
Namco: Prop Cycle (1996)
http://www.klov.com...il.php?game_id=9139 I think that may be the game 21 Quest remembers. I've played it a bit, but never quite got good at it. [jutta, Nov 30 2009]
Pedagotchi
Pedagotchi Pedometer + Tamagatchi [goodmars, Nov 30 2009]
[link]
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I think a really high-end treadmill somewhere has this. Great idea, though! [+] |
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[devnull] These prohibitively expensive treadmills have marginal functionality relative to their "predecessors". |
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Textercizing may have one more step (texting), but the same functionality! |
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When I read the title I was thinking that this might be some sort of giant floor keyboard similar to the one in the movie "Big" with Tom Hanks. |
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//optional two-man gameplay// That just sounds wrong. |
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[Maxwell] not as wrong as mandatory 3-man gameplay |
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And desultory four-play is even wronger. |
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