Half a croissant, on a plate, with a sign in front of it saying '50c'
h a l f b a k e r y
Why did I think of that?

idea: add, search, annotate, link, view, overview, recent, by name, random

meta: news, help, about, links, report a problem

account: browse anonymously, or get an account and write.

user:
pass:
register,


                           

Rom music player

Play your music with no moving parts
  (+2, -4)
(+2, -4)
  [vote for,
against]

Problem with tapes: CHOMP

Problem with records and CDs: SCRATCH

Problem with CDs: SKIP

So why not just have a rom, like Game Boy games come on, that you play your music straight from?

This would be good, also, for movies (better than tapes or DVDs)

juuitchan3, May 24 2002


Please log in.
If you're not logged in, you can see what this page looks like, but you will not be able to add anything.



Annotation:







       If they make the HitClips player Hi-Fi then this would be baked. I remember, the first piece of Hi Fi equipment I ever owned was a Sega Genesis.
Amishman35, May 24 2002
  

       FYI, the HitClips units actually put all the electronics in the same chip as the ROM. The player just contains the batteries, buttons, speaker/earphone, and a resistor or two.
supercat, May 24 2002
  

       The answer to your dilemma: MP3 (and other digital media) players. They store all their music on ROM (or static RAM, I'm not 110% sure). Problem with these: expense and small memory space. I highly recommend MiniDiscs.
bobtobb, May 24 2002
  

       They use non-volitile RAM.   

       I much prefer mp3's on a cd. You get hundreds of them on.
[ sctld ], May 24 2002
  

       MP3 players typically use Flash RAM, which is significantly more expensive than EPROM (erasable programmable ROM) or mask ROM (produced with fixed contents that cannot be altered). In terms of price, power consumption and access time, EPROM compares favorably to Flash, but it requires more complex technology to program.
pottedstu, May 24 2002
  

       Having looked (again and again) at buying a rom-based portable mp3 player, and deciding (again and again) that it still wasn't feasible in terms of expense of media, I now wonder why the music industry don't sell albums and singles etc on mask Rom to sell straight to those people who have these things.
yamahito, May 24 2002
  

       Some time ago I had heard of plans by mp3 player manufacturers and record labels to preload the drives of players with tunes, but I don't know if this has ever been done.
waugsqueke, May 24 2002
  

       The practicality of this boils down to the cost of producing ROM chips in the format accepable to MP3 players (SmartMedia, CompactFlash, Memory Stick, SecureDiigital/MultiMediaCard, Dataplay) . Does anybody have numbers?   

       I suppose on immediate disadvantage is the sheer quantity of standards. Most people can listen to CDs. If you released on only one memory format you'd hit only a small percentage of the market.   

       waugs: My MP3 player came with music pre-recored. Unfortunately, the music was of such obscurity and quality that I guess the manufacturer was paid by record promoters to put those tracks on there.
st3f, May 24 2002
  

       There's the piracy problem. The music industry doesn't like anything that is too easy to copy. 'Course, these days, that's everything. It wouldn't cost much to produce ROMs, especially after economies of scale kick in. Say, no more than 10 times the cost of an equivalanet amount of RAM? It's tough to beat the cost per MB of a CD.
ThotMouser, May 26 2002
  

       The main root of the problems with the music industry is that it is an industry!
juuitchan3, May 28 2002
  

       As opposed to what? A religion? An illness?
bristolz, May 28 2002
  

       strong case for both, don't you think?   

       The thing about the music industry is that it can only get away with what we let it get away with.
yamahito, May 28 2002
  

       //Play your music with no moving parts//   

       Hmmmmmm......ever heard of an MP3 player?!
ferret, May 28 2002
  


 

back: main index

business  computer  culture  fashion  food  halfbakery  home  other  product  public  science  sport  vehicle