h a l f b a k e r yViva los semi-panaderos!
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This could provide an alternative business model for game creators. The game could be provided 'free', and surplus processing power sold off to make a profit. A symbiotic relationship between author and gamer. |
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The ideal problems to be solved by such a system would presumably be capable of being broken down into sub-problems, of small size but high processor demand. Also, the sub-solutions must be of small size and easy to check. |
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I would imagine that you would have to pay a deposit for your game (in processing time) before you started, then the game and payment-processing could proceed in parallel. |
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