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We are sure that readers are familiar with laser mazes - indoor paintball games without the paintballs.
This is the same thing but on a huge (country or world wide) scale. This is how it works:
Everyone who's in the "game" joins a "team", or maybe a "nation". This team has both a physical and
virtual manifestation, both in Dirtspace and on the Web. Players stay in touch with the Game via their PDAs, mobile phones, or home PC's and can swap information and comments with other players.
Players, when in public places, wear laser-maze like harnesses, some sort of uniform, and carry "blasters". In certain areas - designated "game zones" , i.e. public parks, players can fight battles against "enemies" and score points for their team.
There would need to be a few ruthlessly enforced rules.
1. This is NOT a contact sport.
2. Playing outside game zones is forbidden (GPS in the game packs would enforce this)
3. Involvement of non-combatants is forbidden (video recording via the game pack)
4. Any action which might cause a player to perform an injury-risking maneuver to avoid being hit is forbidden. (ditto)
5. Damage to public or private property is forbidden
6. Playing in or on any moving vehicle you are in control of (bicycle, motorbike, car) is VERY forbidden, but drive-by shootings by passengers are OK (not sure how that would be enforced, though).
Any violation will get you temporarily or permanently banned from the game, depending on seriousness.
We envisage that there will be several "nations" and to add to the fun, alliances will form, reform and change; one day, the Reds might side with the Blacks against the Blues; next day it's the Reds and Blues against the Yellows. All the "diplomacy" would take place via the web; and you could designate your dwelling as a game zone .....
Text War
http://www.guardian...7369,774494,00.html Zap people in the street, with your phone. [Ludwig, Oct 04 2004, last modified Oct 21 2004]
(?) Assassin (aka Killer)
http://www.pitt.edu/~gaming/assassin/ kinda baked in the form of this game, popular on college campuses in the U.S. for at least 20 years [krelnik, Oct 04 2004, last modified Oct 21 2004]
[link]
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A helicopter would be handy . . . |
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I'm anticipating that the game weapons will have relatively short ranges - 50 metres tops. |
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But using a helicopter to direct your forces on the ground via radio would be permitted..... |
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Flying at 20 meters isn't a problem ;-) |
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F.O.D...... no-one cares about your wretched eggwhiskmobile, but what about all the sh1t your downwash throws around, eh ? |
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Read the rules, THIS IS NOT A CONTACT SPORT. Blowing the opposition into the undergrowth is a no-no ... |
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Oh fine, you can have your lame, no fun anyway, game. A little foreign object debris livens things up. Me? I'll go play with people that want to have some fun. Croissant, btw. |
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If flying at sixty feet of the deck in a badly-folded tinfoil wendy-house powered by knicker elastic and dangling from a glorified ceiling fan, the whole assembly having the aerodynamic qualities of a desk lamp and the glide slope of a bowling ball is your idea of "fun", then we'll go and play with the dull people, please. |
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FOD = Foreign Object Damage/Foreign Object Debris. Where propwash/jetwash/rotor wash has picked up stuff lying on the apron and flung it around (maybe into someone's jet intakes). A big problem/worry on flattops. More of a problem with whirlybirds, especially in the hover at low altitudes, because the wash goes all over the place ..... |
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They're quite aerodynamic, really. In fact, they embrace the concept, albeit perhaps in ways you don't understand. |
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(I figured out what FOD means, sorry to have made you write the description. No, wait . . . on the other hand . . . glad to have made you go to the trouble.) |
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// albeit perhaps in ways you don't understand. // |
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Actually, in ways no-one understands. There is no mathematical model for a helicopter (plenty of good ones for fixed airfoils, though). |
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I like the idea of blurring the line between reality and playland like this but I am not sure about some things. There seem to be an awful lot of restrictions that prevent players from doing the really fun stuff, like using random vehicles and throwing themselves about. Also there will inevitably be interference from the non-combatants if you use laser tag as the mechanic. There is a text game (see link) that encourages players to attack opponents in the real world but because the technology is independent of line of sight and range limitations (short of the rules) it allows the game to coexist with real life without being affected by real events. |
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"There is no mathematical model for a helicopter " |
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'Tis the poop of a bull. They're just well understood NACA airfoils set into motion, with the same forces acting upon them that there are with fixed airfoils, plus some translational lift from the rotor disc as a whole (and, of course, the whole advancing and retreating thing but that's just niggling details). |
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But enough of this, I have a (another) turkey to cook. |
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From the sound of this you seem to be basing this idea on an old s/f book, it also had the idea that the suits would lock up so no movement was allowed except for breathing and other bodily functions. if youve got a bloody chopper 20m above you, you may need them |
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This would be a fun game! Perhaps it could be improved with a great selection of primary and secondary weapons as well as some kind of grenades to clear out areas, and possibly mounted turrets to pin down opponents. Some of my friends started a similiar game at school, but the fascist opressors, i.e. teachers, prevented us from completing the game. |
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The rules take the principle out of
the real world basic reality, it
would be more real world if the
game was actualy like real world
war these days, no where, at any
time would be safe, as soon as you
step out your front door, or don
the game gear, you're fair game.
There's no basis in real world
experience that say's you can't
drive by shoot as the operator, and
in the real world, no one is safe
anywhere anyway from random
aggression. May the best shot win.
This could be like the scenario
where everyone is armed, very
quickly, all those that are prone to
use arms would all be dead, and a
sort of nervous peace would
blanket the globe. |
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Related: I heard once, from someone, that there are some men with too much money and too few brains who pay women to run through the woods naked so they can hunt them with paintball guns. I'm not sure what happens when the prey gets hit, but I have some ideas... |
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"The rules take the principle out of the real world basic reality," |
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which makes sense. it is, after all, a game. |
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"it would be more real world if the game was actualy like real world war these days, no where, at any time would be safe, as soon as you step out your front door, or don the game gear, you're fair game." |
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that'd be cool, but you can't go running around playing laser tag in shopping malls, hospitals, libraries, the back yard of your neighbour who is really into hunting.... |
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"There's no basis in real world experience that say's you can't drive by shoot as the operator," |
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untill someone crashes into a tree or another car 'cause they were shooting at someone and a bunch of overprotective moms get together and ban the game |
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"This could be like the scenario where everyone is armed, very quickly, all those that are prone to use arms would all be dead, and a sort of nervous peace would blanket the globe." |
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unless all those that are prone to use arms are suicidal, a lot of other people would die first. |
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If FOD means any foreign object, that means anything that says 'made in Taiwan' could be flung at enemies and not break the rules, right? |
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sounds like fun...but too much like Halo, Quake, etc, hence [mfd] for WIBNI computer games were real is deserved, but I like paintball and the whole paintball category is equally at fault. |
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