h a l f b a k e r yNaturally, seismology provides the answer.
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Some key combinations on the PlayStation 2 are very long and drawn-out. These include advanced moves and cheat codes.
The PS2 Macro box would be a small box that could plug into one of the PS2's USB ports. It could store a number of macros (say 99, maybe), and would have a keypad and 2-digit LCD
display to call up and enter your chosen macro, and a record button (much like the MS strategic commander's) to allow you to enter and store your macro.
This would save you having to garble your advanced moves (and cheat codes) because of clumsy fingering.
Saitek PX5000
http://store.yahoo....a/pxgampadforp.html Ah, thcgenius means this. Baked, therefore. Bugger. [NickTheGreat, Sep 07 2002, last modified Oct 05 2004]
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Trouble with Mark of Kri? |
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I've seen this feature as part of a controller already- you can store up to (I think) 25 button presses in a single macro and execute by clicking a shift button and then a single button press. I'll look for a link. |
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Cheat codes... that's the trouble with kids these days. |
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These days? What about the good ol' Konami code in the 80's? (Up, up, down, down, left, right, left, right, B, A, Start) |
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The Konami code still works in Metal Gear Solid 2: Sons of Liberty (by Konami), as far as I'm aware. |
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How about controllers that allowed a decent degree of freedom? Compared with a keyboard and five-button mouse, game controllers really are limited. |
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