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Melony was a melamine specialist at the Morning Meadow countertop factory. One day, while examining the latest batch of Crackled Cobblestone patterned laminate, she began to notice a pattern. A tessellation, rather. While the synthetic cobblestones appeared to be randomly distributed to the casual
observer, there was a definite repetition every 206.1 cm.
"This will not do", thought Melony. "Customers deserve only the best artificial Crackled Cobblestones, not the same ones every couple meters." Sitting down at a computer console, she began to program.
A few nested FOR loops and some recursion later, and Melony's crafty code was complete. All melamine patterns will now be procedurally generated fractals. Adding a hardware entropy device ensures no two Cobblestone countertops will be alike.
Her creative curiosity satisfied, Morning Meadow countertop customers can now rejoice in having the most realistic countertops available.
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I often wonder about the people and methods involved in creating simulated random patterns in old paneling, wallpaper, etc. |
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You clearly have far too much time on your hands. |
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The patterns in wallpaper, laminates and vinyl flooring are produced using a process similar to offset lithography, which employs an engraved metal drum to apply the image to the substrate. The pattern therefore has a fixed repeat interval. |
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Truly random patterns could only be produced by means of a printhead type mechanism analagous to a roller-feed plotter, which would permit the design to be varied limited only by the print resolution. |
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The idea, while laudable, fails to address the manufacturing practicalites. |
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It could be just a matter of taste. |
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I thought this was going to be more directly related to
Penrose tiling somehow. |
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