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I always wanted a multiplayer game where you'd pilot small spaceships in 3D around an interstellar field of icebergs. The goals would be pretty standard (kill your opponents) but the trick would be that, being ice, you could modify the playing field by tunnelling into and through the bergs.
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It's not just being on ice that I want, it's full 3D navigation through the bergs and being able to melt tunnels and caverns into them. |
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"No where to run to, no where to hide...". |
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Welcome back [gizmo mum]. I trust [gizmo] is doing well. |
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Sounds very much like "Descent". No icebergs, but many berg-like obstacles, and of course, tunnels everywhere. |
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Why space-ships? Call it Titanic: The game. Set it in the mid-atlantic...voila.
For cut scenes use violent scenes of how Leonardo Dicaprio could meet his overdue grizly doom... |
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On second thoughts i retract that last one, a little too sick...I like the origional idea for your game though |
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Throw in realistic physics for space ships and obstacles, and you can count me in. Imagine a swarm of icesteroids (love that name!) all moving slowly in different directions. Sometimes a collision will cause chunks to break off and go their own course. Ships have high-energy lasers which can carve off chunks of ice. The ship's missiles can be used to push ice chunks around, clearing paths and setting traps for enemy vessels. Croissant! |
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First-person perspective Asteroids. I like. |
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This may be a bad sign on my part, but at first I thought your idea was Incesteroids (notice the "N"). Now THAT was a game I was going to vote against. |
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Whatever spanks your monkey.... |
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but iceteroids sounds like a cool idea. You could use weapons to nudge asteroids around till they start cascading. You could cause serious spaceship smashing chaos... |
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