This would be an interactive search engine for sound - or
one that combined audio and visual search.
So the user would start with a simple game that allowed
them to learn some kind of a standard way of processing
audio, that then increases in difficulty toward an
interactive environment
that is created with feedback
between the user and a database like the internet.
I guess with audio this system would be like the time
delay
headphones that help people who have difficulty with
stuttering, by adaptively feeding back the sound of the
voice with a slight delay so that the part of the brain
that
is trapped in its own feeback loop can be teased into
longer and more controllable cycles.
So, instead of starting with a 5 cell grid with 6 dots (two
each of 3 colors) this audio game would start with a
pitch
dimension and a tone dimension and train the user to
follow some kind of standard procedure for reacting to
audio cues. I dont know if it would be at a speed that
gave the user a conscious choice or if the system could
be
really sensitive and work at a speed that would be
unconscious to the user.
But the system would incrementally increase the
interaction between the user and the internet toward a
virtual environment that is created at the speed of
thought.
I guess the next step would be figuring out the subtle
electrical fields and pheremonal systems around people,
and allowing them to interact with the system.