h a l f b a k e r yGood ideas at the time.
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Each child creates a character with fun aspects like Race: Orc, Profession: Alchemist or whatever.
Their character then gains experience points and skill points in various classes like Maths, English, etc. on completion of classwork, coursework, homework. Rather than being given a B+, the kids would
get: History +5, English +2, Handwriting + 1, spelling +1.
They could also have special abilities like High Jump or Carpentry.
Each year they level up.
This would make it easy to see an ongoing progress chart without formal test taking. It would also encourage kids to work on their weak points in a fun way, by having optional themed quests/missions that they could take.
It doesn't have to be D&D themed, it could be like Hogwarts or something else, but not Pokemon.
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Love it - Personally I think you could probably implement this as a teen-targeted role-playing game. There must be some kind of precedent out there - and if there's not, this could be a real seller! Teenage Mutant Ninja Turtles was kind of this idea with a twist. |
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Excellent. Include the workplace "+1 tolerance of bad
bosses" etc. |
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I made my saving throw vs. pop quizzes. Whew! |
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And the "Boss" monster at the end is the career they want to take. Sorry, you need a Biology level of 53 to make it as a veterinarian. You need to level up a bit. |
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Have a bun, which in the game of Halfbakery gives you +3 credibility. |
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