h a l f b a k e r yI think this would be a great thing to not do.
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My young nephew who worked as a video game designer
for years is starting his own video game company. His
first
game consists of building weaponry systems, blowing
things up and killing bad guys which is great, but I'm
going to suggest that nobody has ever made a video
game to demonstrate
why we
like violent video games.
Enter "Kindness Warrior" the first "first person hugger"
game where you travel through various scenes and make
people feel better. Hugs are just one way you can do it,
but you can say kind things to people in distress, feed
hungry stray animals, give homeless people a sandwich
etc.
I think that this would be useful only as a demonstration
of
why we are naturally aggressive and prone to fight
rather
than get along as it would get boring pretty quick. It
might
well be the least successful video game in history which
might be kind of cool.
Or would it? Maybe it would feel good to accumulate
"kindness points". As far as I know this has never been
tried.
Just send the idea to my nephew. Haven't heard back
yet.
+++ All Things Strive +++
https://www.goodrea...ut-stopped-when-hex "THINGS HAVE NO DESIRES." [8th of 7, Jan 30 2021]
Guardian: The Tearoom Game
https://www.theguar...y-norms-robert-yang Stretching the definition of "kindness" here, but if you're wondering about games that nobody else has thought of, this might be of tangental (if NSFW) interest. [zen_tom, Jan 30 2021]
Team Fortress 2 : Meet the Medic
https://www.youtube...watch?v=36lSzUMBJnc This is all cutscenes, but in-game the medic runs around squirting health-replacing plasma at their team-mates using a kind of health fire-hose type contraption. [zen_tom, Jan 31 2021]
This would be the gun to start all the hugging
https://hitchhikers...i/Point_of_View_gun Needs adapting as only holder shoots perspective. [wjt, Jan 31 2021]
The Toys of Peace
https://literature....i/The_Toys_of_Peace It's been baked... in fiction, at least. [Cuit_au_Four, Jan 31 2021]
[link]
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// why we are naturally aggressive and prone to fight rather than get along // |
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"Human history is the story of scarce resources that have competing uses". |
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Despite all the Hollywood versions, not sure how many games have you saving the hostage and all the fringe benefits. |
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If "No Russian" is the FPS red-line, it would be interesting to
imagine what an equivalent would be in this emotion-
reversal. I remember reading about a super weird game out
there where you give furtive blowjobs to cowboys in rest-
rooms, but I don't think that's what you would have been
thinking about when you reference "acts of kindness" - still,
I do think there are many more normal examples of games
where kindness is the primary virtue - though I can't think of
any others that use the first person mechanic. |
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(zen) Thank you for the NSFW warning, I do
appreciate that. |
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Are there games with an element of camaraderie
and helping other warriors you're doing battle
alongside
between killing bad guys and blowing up zombies? |
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Was sort of kidding about this but adding a game
dimension where you have to chose between
saving a comrade, sort of investing in your co-
warriors, and just fighting on might add an
interesting dimension. Helping a fallen soldier so
he can help you kill stuff. That's SORT of kind. |
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Don't know how you'd do it, maybe actually sewing
up a slash wound, administering plasma, pulling
out an arrow, binding the wound or something? |
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In Team Fortress 2, there's a character-class called the
Medic who's main role is to act as a health-giver to other
team members, they can shoot folks, but team health is
their primary role. |
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And in Among Us, a top-down multiplayer game, the game is
to work as a team to identify the imposter. Imposters *look*
like other players, but can kill them. It's an imbalanced
dynamic, players outnumber the imposter, and can vote to
throw them out of the airlock on achieving a majority vote,
but are individually powerless against him/her. |
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Another game that might be of interest is the asymetric
horror game "Dead By Daylight" where one player is a
homicidal maniac, and the remaining players are horror
movie teens. The maniac wants to sacrifice each of the
teens on some occult altar to summon a demon, but can
only chase them down one at a time. Meanwhile, the teens
can try and save one another before they're either all dead,
or daylight comes. I've not played it, but there's very much a
team element (if you're on the "teen" side). |
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Lots of the FPS multiplayer games have dynamics like these
come to think of it, where a "win" is awarded to the team,
rather than to an individual - so there's a fair amount of.
that. Counterstrike comes to mind where sometimes you
might do something you'd not normally do if it's going to
help out your team. |
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Haven't played video games since I tallied how many
hours a month I was playing Call Of Duty Modern Warfare
2, a game from 2009. Occurred to me I've got a wife and
kids to support and a business to run and I'm spending a
couple of hours a day playing a video game. |
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Created a video game with a buddy of mine back in flip
phone days. Still have it in a drawer someplace, but with
my addictive personality I gotta stay away from addicting
stuff like video games, booze, binge watch shows. Pretty
much all the stuff that everybody else does for fun. |
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Travel to hot global problems armed with a 'point of view' sniper rifle or hand gun. A recording of the desired perspective has to loaded with a record shot. In group conflicts, a large proportion of the people have to be swapped. Don't double up people because they just get more entrenched. Hit the leaders with each other for faster resolution. |
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How would a crime boss react with the perspective from a distraught mother of a slave prostitute? |
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Hey! A Hitchhiker's guide reference! |
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Best 5 part trilogy ever written. Well, the first few anyway. |
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Yes, recorded the radio plays onto cassette tape from the National programme. |
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Read the first 3 books two or three times when I was a kid. |
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Then years later tried to read it to my young daughter until I
realized the characters were drunk most of the time. |
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But Marvin is my favorite character in all literature. |
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Everyone brings their own overlays. Words can't describe everything. Someone could even write a whole story on one backward planet in the HHGTTG spacetime. |
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Could there be a "First-Person Face-Hugger Game" using the creatures from Alien ? |
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//Marvin is my favorite character// |
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He won't thank you for that, you know. |
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Nothing good will come of favoritism, you know. |
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"I understand the standard protocol for such a
compliment from a human is to say "Thank you"
but
unfortunately my lie circuits were never fully
functional so I'll say, with all sincerity that I
absolutely loath you. However if it makes you feel
any better I don't see any reason to loath you more
than any other human, but that being said, I
haven't
processed any data about your specifics. With a bit
more research, I'm sure I could loath you even
more." |
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^ Definitely needs to be read in Alan Rickman's dead-pan
voice. |
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Vote for drremulac3's idea |
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Give the good doc a good feeling and vote for First Person
hugger game |
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A great idea from a great person deserves a great
reception. |
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Besides, it turns out that Remulac is the name of a village
in France. A village, according to the Urban Dictionary is
the description of something not fully developed or
advanced, which is exactly what the Halfbakery is about,
and France according to the same Urban is a place that
regularly accepts pastry. |
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Pash, you actually made me smile. |
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I'm going to pay it forward and do something nice for
somebody outside my family today. Not sure what.
It'll be my little challenge. |
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Forte: "Vote for drremulac3's idea!" |
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Piano: "I am drremulac3's idea, and I approve this message." |
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OK, OK, I'll vote for it. [+] |
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