h a l f b a k e r yThe phrase 'crumpled heap' comes to mind.
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Design a robot to travel in the sewers of a major city, equipped with a variety of devices for killing rats. It would be remoted controlled and users would be able to see the action via several cameras attached to the robot. The remote control interface would be exactly the same as a standard video arcade
game (joystick for movement, various buttons for each attack, the video game screen would show the view from the cameras). Users would pay a $x.xx for x minutes of chasing down rats with the robot.
The problems I can think of: how to make a robot as agile as a rat (and still have useful destructive ability). How to ensure the robot wouldn't be used against other things (infrastructure, plumbers, etc.). How to communitcate with/power the robot. How to explain to PETA that it's a necessary evil.
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Wire a computer chip directly into the brain of a living rat, pay him for eight rat-heads in a duffel bag. Rinse/repeat. |
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It doesn't have to be as agile to a rat to kill a rat, just mount a shotgun on it. |
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rats are smart and misunderstood - you should spend
some time getting to know them in their native
environment. Meanwhile you could get your friends to
test that robot on yourself as you scurry around under
the city streets. My home town has some fine Victorian
sewers, and if you survive long enough to emerge in the
wrong part of town, you will think that the rats were your
best friends in comparison to what hangs around on the
street corners here. |
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