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There are people who like to play games such as "Grand Theft Auto" but who, instead of driving at high speed, crashing, shooting innocent passers-by, etc., drive at a moderate pace, adhere to the law, and go out of their way to be safe and considerate drivers. This idea is to identify these people by
analysis of their driving habits in the game and connect their gameplay to someone's real-life car, so that they are remotely driving a real car through real streets while seeing a representation of this on their computer screen in the game. Thus, they get their super-realistic gameplay, and you get what appears to be a self-driving car.
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"Oh, hi, yes ... look, I can't chat right now, I'm on my computer doing that semi-autonomous car driving thing, so I need to concentr.... Ooops. Ah. I'll call you back in a few minutes, OK ? " |
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How do you handle the 360° situational awareness that driving requires, using a single monitor (which is all most _lusers have) ? |
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5G driving should make this possible |
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//How do you handle the 360° situational awareness that driving requires?// - by selling a Back-Seat-Driver Sim game and feeding into the audio of the driver's game the comments from the back-seat-driver, as it is
well-known that back-seat-drivers are far more aware of what is going on and what dangers are approaching than the driver. |
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// 5G driving should make this possible // |
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5G ? That's pretty fierce - you'll probably set the airbags off ... |
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// feeding into the audio of the driver's game the comments from the back-seat-driver, // |
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... using a female voice, of course. "Oh, you should have turned left there ... " |
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Using VR, it's possible. You'd need a stereoscopic tilt-and-pan camera in the driving position, keyed to the remote driver's head orientation, so they can "look around". |
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