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Just make it so that one can turn it off.... |
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I can provide no link, but the group I was once in at MS investigated techniques for determining emotion from secondary input characteristics (mouse jitter, variations in keystroke frequency, number of typos, interface use patterns). The idea was to create a UI that would react appropriately. |
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The idea was deemed a failure at the time because the only emotions that could be reliably sensed were ones that you couldn't really do much about. |
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(Consider this situation, as a UI designer. You have a user who is clearly agitated, frustrated, and hurried; they have been working on a document for hours, making and remaking a number of changes, becoming more frantic as time goes by. As the operating system, it is now your task to inform this user that the application has crashed and that all their work is lost. Exactly what do you do?) |
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We never considered attaching that emotion to documents for other humans to interpret, though. |
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I think just rendering key pressure as boldness, height, or size and timing as logarithmic x distance would make for a wonderous document indeed, maybe the digital equivalent of handwritten. |
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"I'm fine, I'm fine. I just splashed a drop of water on the keyboard and the email editor mistook it for a tear." |
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I'm with [jutta] on this one. Direct control over the look of the text would enable you to convey emotions better while typing. The problems will arise from 'interpretation' by AI software. |
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Didn't someone post something like this a couple of days ago? |
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