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Oh no! A power outage over night has reset your alarm clock and now you're almost late for work. You have just enough time to brew one mug of coffee before you dash out the door. Unfortunately, in your dazed, pre-caffeinated state, you failed to grab the travel mug with a lid. Wii Coffee simulates
the challenges you face while trying to sip your coffee during your frantic and non-stop commute. Holding the Wii MotionPlus controller (the "nunchuk") in a vertical position to mimic your grip on a coffee cup, you'll now try to open doors, run to the bus, dodge other pedestrians, and more, all without spilling a drop. There are no monsters or zombies to defeat in this game. But that doesn't mean that it lacks a potential for agony. Sip at your cup too infrequently, and your blood's caffeine level will drop below a threshold. If that happens, you'll collapse in a pathetic, headache-riddled heap on the floor.
Order now and receive a discount on your companion order of Wii Tea!
Wii MotionPlus (the "nunchuk")
http://www.nintendo...ii/what/accessories [swimswim, Apr 21 2010]
A Shoggoth on the Roof
http://www.cthulhul...musical/cdinfo.html Available for a $14.00 donation [8th of 7, Apr 26 2010]
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Annotation:
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No no no... not how to market games for the Wii. I'm
still gonna bun this though. |
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You need it called Wii Morning with 15 mini games
including Hangover Shower Slip-and-Slide, Befuddled
Barista, Late to Work, Pack-your-things-and-Go etc. |
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Plus just trying to get the coffee into my mouth while my Mii
head is constantly moving back & forth. + |
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Has anyone done a 4D geometry game in Wii? |
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Come to think of it, I don't think anyone's yet done a first-person shooter set in R'lyeh, either. ("...the city of song / Where the angles are wrong / And you'll see the fourth dimension /If you stay very long...") |
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// first-person shooter set in R'lyeh // |
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Oooh, nice ... the projectile trajectories would be subject to different equations from Earth normal. |
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What next, "Cthulhu - The Musical" ? |
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Excellent! The only flaw is that games usually get harder as you progress through the levels, but this would get easier because the lower level of coffee in your cup would make it less likely to spill, and as the temperature of coffee drops it is less able to scald you. I suppose you could be asked to do harder and harder things - cycle to work, fight your way through an angry mob, put on an imprompto
street-theatre juggling performance to raise money for a blueberry muffin, etc. |
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Ah, but as you run out of coffee, you risk running out of caffeine, and collapsing //in a pathetic, headache-riddled heap on the floor.// |
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Thus, while the physical challenges get easier towards the end of each round, there's still the equivalent of a time limit to beat. |
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It's all about resource allocation over time. |
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