I play slither for emotional support. The gestures of the other
worms are just enough soul to soul contact to keep me
addicted and coming back for more.
I was thinking that maybe it was one of those ego death games
where you practice dieing over and over and losing your soul
until it doesn't
hurt anymore, but it still hurts to die.
It would be great if they would just take out the killing part so
that the worms go right through each other and get bigger by
eating vegetative food that just grows out of the ground, and
then to cull the herd there would be random violence from a
vengeful god, killing random worms who would then start
over again as small worms.
The vegetation could be more colorful and more of the screen
could be taken up by color, so that in some places it would just be
tangles of swirling color
from intersecting worms and vegetation, like a moving Jackson
polack painting, and other places it would be more sparse.
It would be more meditative than regular slither which
titilates your reward systems maybe too much.
Every once in a while there would be a mushroom vegetable that
is shaped differently than the rest of the vegetation, like a
reward,
and the worm that eats it would level up to another dimension.