h a l f b a k e r yWhy not imagine it in a way that works?
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I was going to post an idea whereby the supermarket car park was in the form of a turntable, so that you would arrive and park in the empty space next to the entrance of the shop. Meanwhile the carpark slowly rotates so that your car is gently taken away, but by the time you have finished shopping it
has returned to the door ready to be driven away (thereby vacating the spot right by the supermarket entrance)
However I see that this is a silly suggestion because I have a much better idea.
The supermarket is circular and the car park is in the form of a torus. You drive in and park beside the door of the supermarket. But while you are shopping the entire building rotates away from your car. It will complete one full circle while you shop so that you return to the door to find your car parked right outside.
There can be a nice coffee shop beside the door so that if you are super fast or super slow at your shopping you can sit and drink coffee while you wait for the shop to rotate round to your parking location again.
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The_20Spinning_20Tower_20of_20Pisa [21 Quest, Mar 13 2022]
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Car park could be two or three rows deep. Or multi storey |
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Just rotate through the fourth dimension allowing everyone to use the same single parking space. |
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Shopping durations are just too variable for this to work as
proposed. "Drive through" supermarket would be better; long
& thin, shelves where you can reach them out the car window. |
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But that would be terrible... |
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//Something tells me a parking lot Ferris wheel won't
work.// |
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Where is Something's sense of fun? |
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