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I cryptomnesed my own variation on [Ian Tindale]'s idea to put an informational display on the outside of
VR goggles [link] and thought it was worth posting as its own idea.
Some VR goggles have a camera on the outside so that you can see your R (reality) surroundings in them
while you have them
on.
I propose additionally doing the inverse: Put a screen on the outside, and cameras inside. That way, other
people around you can see your facial expressions as you talk to them. Flexible and non-rectangular
screens are going to become common over the next few years, so I hope this gets implemented.
It would be a bit weird at first to hold a conversation with a person whose eyes and eye bezels appear to
be two inches in front of their face, but humans can get used to a lot of strange stuff.
N/A [2017-02-26]
Outward Facing VR Display
[Ian Tindale]'s idea, which I annoed on the above mentioned date [notexactly, Dec 18 2018]
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