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This game can currently only be implemented in an immersive Virtual Reality Environment. (It is essential that the players be able to walk around the table).
The "Table" is a sphere with the appropriate number of holes and floats in the air. The game simulates the attraction of the balls to the
table (same as gravity on Earth), the coefficients of static and dynamic fraction for billiard balls on felt, etc. The cue is a 6 degree of freedom tactile feedback device that simulates the actual feel of hitting the balls.
The rules are roughly the same as the actual game. Since there are no corners to bounce off of, the balls must circle the table until they either hit other balls, end up in holes, etc.
This game can also be used to teach spherical geometry concepts to lazy math students...
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Annotation:
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You could even add a variety of shapes. Why not try playing on a torus, or a moebius strip? |
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Green ball, great circle route, Nor' by nor' west pocket. |
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I like the torus idea. I think Moebius strip is much more suited to virtual mini-golf (which might be a way better idea than this one...) |
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I'd play the actual thing. |
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Use a spare rocky planet, giant balls made from captured asteroids landed on the planet surface, the only problem is what to use for the cues. Atomic explosion rockets fired by remote control? |
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This could be implemented using a magnetic sphere and ferrous balls. Preferably in a zero gravity environment. |
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Strictly, pool on a 2D surface that is curved in 3D. The trick shots you could pull with the toroidal version attract me. |
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iron core balls and monopole motor points which act as both sensors, grip and motion-assist, controlled by software to compensate for gravity and lack-thereof... wouldn't be a totally natural shot, but it would be playable and look pretty awesome. But sadly you wouldn't be able to see any shot that went over the horizon. |
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//This could be implemented using a magnetic
sphere and ferrous balls. Preferably in a zero
gravity environment.// |
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[BunsenHoneydew] and [FlyingToaster], I see a
problem with the magnetic sphere and ferrous ball
method, which is that the magnetic force is going
to be greater than that of gravity pulling the balls
against the table and seems like it would cause
too much increase in the normal force (more
friction) so the balls wouldn't roll the same as the
balls on a traditional pool table. Is that part of the
idea, or would we need an alternative if we were
to construct the table in reality (as opposed to
the original virtual reality)? |
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technically I covered my ass by saying "wouldn't be a totally natural shot". |
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So have we done 3D billiards? |
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I'm not sure: have you checked in the sport:billiards:* categories ? |
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No of course I didn't check, otherwise I would have found it, and not embarearsed myself by asking |
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no you magnetize the sphere, that way the balls dont attract each other. alternatively you could play with the balls on the outside of the sphere in zero G. maybe you should make a web game of it |
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This wouldn't work in zero-G unless you found some way to
attract the balls to the sphere. |
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