h a l f b a k e r yNot so much a thought experiment as a single neuron misfire.
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This is like the SIMs but for space station.
You can have astronauts do random stuff like "making science"
or "stargazing" or the occational "altitude adjustments". But
you have to manage their boredom or they will end up
crashing the space station.
Unfortunately parts doesn't come up instantly
when you order
a new equipment or module, you have to schedule and plan
around that too on the next resupply mission.
Oh cool a new microscope payload came!
Astronaut Kate Rubins installing a microscope on ISS last Wednesday, a payload that I developed!
https://www.reddit....ng_a_microscope_on/ by benlew [mofosyne, Jul 30 2016]
Kerbal Space Program
https://kerbalspaceprogram.com [tatterdemalion, Jul 30 2016]
Space Station Thirteen
http://www.spacestation13.com/ Space Station 13 is a community developed, multiplayer round-based role playing game, where players assume the role of a crewmember on a space station. [BunsenHoneydew, Aug 13 2016]
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Annotation:
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[mofo] you developed that thing for the ISS? That is
hugely cool! |
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// But you have to manage their boredom // |
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Ah, the dreaded, "Hey guys, watch this !" mode .... |
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I wish lol. It was by reddit user /u/benlew . Its the title of
his submission |
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Make a space station out of/for Subscriber Identity
Modules. |
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Not quite a Sim-style game, but there is [link] |
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