I played laser tag a couple of times, and it
was boring for me. Once i was shot, the
vest would light up and I wouldn't be able
to shoot my laser for a couple of seconds.
How boring is that. Or paintball, sure it
hurts, and one shot one kill, but you are
working with an honor system of
rules.
Why not design a gaming system that
combines the thrill and rules of an FPS but
the reality of a real paintball game...
Envision this: You and your team put on
suits laden with sensors, and not just a
vest, but a full body zip up suit with
sensors on your helmet, chest, arms and
legs. You are given your weapon, a
paintball gun that shoots modified
paintballs. The RFID balls, when shot, can
be detected by each suit, and your suit can
tell when it has been hit be each particular
shot. There are elements that exist in in
computer FPS's such as health packs, or
RFID'd objects strewn around the arena
that, when picked up, give the bearer
health. Other powerups are always
possible, except of course for invisibility
for obvious reasons. All player's health
levels are tracked, and kills are tracked as
well. That commentor voice will also come
on for the "double-kill", "triple-kill"
"rampage" "red flag returned", and other
in-game announcements.
Health levels can be displayed on the gun,
or in a simplified HUD that, if you're going
budget, only displays alphanumerical
information. Multiple cameras will be
placed inside the arena for spectators to
get a better view of the action, and
cameras can be placed in the helmets of
the players as well.
Because each shot can (theoretically,
please let me know if there is NO possible
solution) be tracked, flyby sounds, spread
rounds (shotgun) and explosive rounds
(grenade launchers, rockets) can be
simulated.
Other FPS implementations can be added
such as: Medic units, custom weapons
done simple, no shields, invincibility
power-ups, capture the flag, king of the
hill, race, melee weapons.
Another implementation that is non-FPS
but is more real life is that of simulated
injuries. If your leg is shot and the game
deems it currently unusable, you have to
keep it limp, because if you use it, the
game will slowly or quickly sap your health
away, leaving you dead. You can limp
back to a medic, or health station or
health powerup to regain the use of that
limb.
I would really like this game. I would pay
a premium to play it, or I would make a lot
of money from it.