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Would allow more emotive typing that more closely
matches the way we speak. Subtle emphasis that doesn't
rise up to the level of bold, capitalized or italicized
words
could still make the writing feel a little more like
speech.
The thickness increase would vary as you typed
progressively
harder so you'd lead in and out of
emphasized
words the way you actually talk.
People would know when you were typing while angry
and
after people got used to typing this way, mono thickness
type might seem sort of droning and lifeless.
Not sure if it would be worth it but it would certainly be
easy enough to do. Musical keyboards already have this
feature and can you imagine music without the dynamic
range variable pressure keys supply? It might be the same
with typing.
Found it
http://www.davidszo...ure/robot/voder.htm It's called the Voder. And how cool is the webpage art? [doctorremulac3, Jul 07 2010]
I wonder what pressure sensing keyboard keys would have made of this
http://www.chiefspl...thread.php?t=137670 Look at the GIF animation about half way down [Ling, Jul 07 2010]
Variable_20density_20font
[hippo, Jul 08 2010]
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Yessish. But when I type, the force with which I hit the keys
depends partly on which keys they are (and hence which
finger I'm using). So I suspect this might be difficult to get
used to. |
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Yea, I thought about that and you might need to
calibrate it for each user too. Just have the
person type in "calmly and evenly" "The quick
brown fox..etc" and use that as the starting point.
However hard the key was hit, that's zero from
which any additional pressure beyond that would
be measured. |
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Like I said, not sure this would be a good idea but
then again it might be kind of cool. |
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I think it would be difficult - I'm generally thinking a few words ahead of where the typing fingers are. Thus, I suspect the emphasis would be misplaced. Maybe. |
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It would be really great fun, THOUGH. |
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[MB] //The force with which I hit the keys depends partly
on
which keys they are (and hence which finger I'm using)//
Electric typewriters encourage lazy typing; on a manual,
you
had to control the force with which you struck the keys:
otherwise, "a" was always lighter on the page than "d." |
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This would require a similar skill, but more nuanced. I
suspect it would be about as easy to acquire as piano-
playing (i.e. not easy at all, but worth the effort). [+] |
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MaYbE tHE TrAiNEer vERsiOn JuSt ChaNgEs cAsE, wHich WoUlD PrObaBlY BE qUitE dIFFIcuLt aT fIRsT. |
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I actually tried that. Doesn't sell the concept too
well. |
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I think it would look mOORe like thIS. And when
you EMPHasised something it or got vERY
emPHATIc or reALLy reALLY ANGry it would thicken
up. Pretty much like when you speak. |
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The capitals are too distracting to get the idea
across though. |
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There's actually a technique for notating
inflection to writing that voice over actors use. In
their scripts they'll notate how they're supposed
to speak the word like: "New Crunchy Balls O'
Cheese" (excited, exuberant) "Delicious and more
fun than fun itself." (Now drop down, serious,
almost whispering) "Registered scientific scientist
have proven scientifically that Balls O' Cheese
delivers 3 different cheeses to your cheese zone"
(Loud again) "So next time you're at the
supermarket, reach down and grab Balls O'
Cheese!" (whisper disclaimer) extensive scientific
testing on lab rats has determined that Balls o'
Cheese should not be consumed by lab rats. |
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They even add up and down symbols to specific
words. Might even add some kind of foot pedal or
tilt keys into the setup that would indicate the
timber going up or down. You might begin to see
very talented typists that emote on a whole new
level. It could add a new art form to the very old
art of writing. |
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Old texts could be re-interpreted like a poet
skillfully reading Shakespeare. I can read
Shakespeare but it sounds like "Buttsoft. What?
Light breaks. Through yonder window?" A skilled
"emotivetypist" might get it across the way the
writer really wanted it. |
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However it's approached, it would interesting to
try to bridge the big gulf between the typewritten
word and how we actually speak. |
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How about a pressure-sensitive wrist rest? It would only require one sensor, and the difference in the finger strength wouldn't have to be trained in... |
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I need to find a link of the keyboard controlled
speech synthesizer
somebody made in the 1930s or so. I believe it had
a wrist controller or foot pedal and 3 or 4 keys on
each hand that the user manipulated to create
analog speech. |
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It had a white noise generator to create the
"breath" then pressing the various keys filtered
this to make a, e, i, o, u sounds. Then I guess they
had some kind of oscillator bank to make
consonant sounds. Brilliant idea that just didn't
have any real use, but some of these controls
might be applied to the concept of humanized
text input. |
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As bigsleep pointed out, thought is being given to
this and I wouldn't be surprised if something like
this might come out in the future. |
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I'll look for that talking machine to post the link. |
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Can I have the software automatically terminate KeyCreator (shite CAD program) when I bash several keys repeatedly? |
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I like the idea, but feel that voice (and/or foot pressure)-altering might work better - i.e. saying "Bold" or "Italic" and pressing a pad at the same time. |
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//Can I have the software automatically terminate
KeyCreator (shite CAD program) when I bash
several keys repeatedly?// |
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There's something I thought of that never caught
on where you type 67 then tyu under in then fghjk
under that and vbn under that. It's what might
show up on screen if you passed out and planted
your face in the keyboard. You'd type it if you
were
being sarcastic about something
being boring. |
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So somebody would write: "Did you get my
pictures of the hamster's birthday party?" and
you'd send back. |
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You can see why it never caught on. What actually
shows up if you smash your face on the keyboard
is: gvnyb or something like that. Depends on how
hard and where you hit it. But if you passed out
you'd obviously not hit send after any more than
you'd write "Arrrrggghhh" while you were dying.
Not to mention you wouldn't hit the return
key after each section of your face hit the
keyboard. |
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It doesn't work on many levels. |
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[dr3], I linked to a little animation that sums up periodic frustration at the keboard. |
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//[dr3], I linked to a little animation that sums up
periodic frustration at the keboard.// |
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That's the single funniest little gif I've ever seen.
That animation needs it's own designated key. FS
(face smash) |
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Somebody's sense of humor's as sick as mine. |
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Keep all your css/font transfromations aside. I have a better application for such a keyboard: Gaming! how many times have you knocked into a wall in a race game and wished you could control how much you turned. Well, turning can be controlled using a gamer's steering wheel. Think about fps games: crouching(release the pressure on "c" just a bit to take a peak), jumping, running, firing, etc.. |
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Also- It would make a nice Synthesizer-ish keyboard as well! |
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[+] Lovely idea. It also occurs to me that the other
aspect of typing that might be used to vary the font
is speed. Again it would have to be calibrated to take
into account the users "Normal" typing rate, but
consider a system where fast typing gave you
<i>forward slanted italics</i>, and slow gave
backward. Angle of slant could be modified by rate. I
tend to pause after ". " so its probably a good idea to
exclude certain entry states from the rate
calculation. |
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