h a l f b a k e r yThis would work fine, except in terms of success.
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in this action packed adventure game! You play as a
pirate
and your objective is to amass heaps of treasure while
attracting (and paying) the best crew members, avoiding
Her Majesty's navy, and avoiding mutiny.
Ravish maidens, fight armies and pillage towns among
other unsavory activities. Upgrade
your pirate
ship
from dozens of different models. Buy cannon, equip your
crew, and upgrade your character with farseeing parrots,
the peg leg of destiny, and the hook of slaying among
many
others. Practice navigation, strategy, and keep your ear
open for the ticking croc.
edit: minor grammar fix
It's a start.
http://www.online-g...irates-conflict.php pirate themed strategy flash game [Voice, Oct 23 2011]
Skull and Bones
https://www.ubisoft...me/skull-and-bones/ It's more than a start [Voice, Nov 28 2017]
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Description (displayed with the short name and URL.)
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Sounds just like running a bank. |
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You can take the Grand Theft concept and transplant it
to any historical setting. Grand Theft Longboat, anyone? |
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Swashbuckle. Funny word that, swaaashbuuuckle. |
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As for the idea, I would like to see a Norse variation. Guten Thorft Otto |
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That's what I meant with "longboat". Ach! |
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I left the anno box open while I surfed swashbuckle off-shoots in another window and didn't see yours before I clicked [OK]. |
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Cheers. <you owe me a beer> |
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Cheers. As to that beer... |
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It's not ready yet but I've a closet full of it. |
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I dunno about the rest of you, but when I come home from
a long, tiring shift at work, the last thing I want to do is
play a game simulating what I've been doing all day. |
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I feel like there's a lot of people these days refining their evil inner cretin with very high resolution simulation systems. |
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// Sounds just like running a bank. // |
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Rubbish. The idea is for piracy, which is considerably more
honest and ethical than banking. |
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Pirates don't rob you and then claim you're getting a service in
return. Pirates don't victimize the poor, the disadvantaged and
the
helpless, for the obvious reason they have very very little worth
taking - but that doesn't inhibit bankers.
Pirates don't shop you to the taxman, but still keep the fees they
charge. |
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Pirates are nothing more than greedy, callous, vicious amoral
thugs. If only bankers were like that, they might get a bit more
respect. Perhaps they could work their way up through more
respectable occupations, like prostitution, arms trading, arson, or
selling illegal drugs.
That could introduce them to the concept of being paid a fee in
return for a verifiable product or service, rather than just taking
the money and not doing anything in return. |
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Might take a while, though. |
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//Pirates don't victimize the poor, the disadvantaged and the helpless// Oh my, are we seeing a kinder, gentler side of the collective? |
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No, we are merely restating the bleedin' obvious. |
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Taking candy from a baby makes perfect sense. There is almost
no effort involved, and no risk. |
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But if the baby only has a very small amount of low-quality
candy, and has been sucking on it for a while, thus contaminating
it with the usual disgusting cocktail of putrescent bacteria with
which all repulsive human offspring appear to be infested, the
undeniable risk of catching something nasty is much greater than
the potential enjoyment available from a dirty, shoddy, near
worthless sliver of confectionary. |
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Much better just to douse the ugly, squalling thing with a bucket
full of cold,
dirty water, and wander off giggling. |
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On reflection, the paragraph was badly phrased. Stealing from
the helpless is of course a most sensible and rational course of
action. It's the poor and disadvantaged that simply aren't worth
the
effort. |
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If you can find targets that are rich, advantaged, but helpless
,then you're on a winner, and good luck to you. |
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//If only bankers were like that,// |
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As far as I can see, bankers are basically like air traffic
controllers. ATCs only exist to stop planes from banging
into each other in the air; but the odds of two planes being
coincident in all three spatial dimensions _and_ time would
be astonishingly low, were it not for ATCs who marshall
them all into narrow air corridors. |
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