h a l f b a k e r yNo serviceable parts inside.
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I was thinking today about the availability of solitaire on
the iPhone. It's one card game that requires no
connections
between people and can thus be played on an individual
screen.
There's no reason that bluetooth can't be used to connect
phones in a larger card game. Let's take Go Fish
as an
example. An app could be made that allows several
people
in close proximity to play the game. Every person's hand
could be displayed with one card onscreen at a time,
sorted automatically by number and navigable through
swiping the screen. Cards could be asked for and given
from phone to phone as well, and the "deck" would just
be
a randomly sorted virtual pile of cards that aren't in
anyone's hand. Voice commands like "Richard, do you
have
any threes?" or "Go fish!" could be used to control
gameplay, or a menu on the screen could be used. One
app
could contain several differently programmed card
games, allowing for a quick pick-up game of Crazy
Eights at lunch.
Card game for iPhone over Bluetooth
http://www.freelanc...line-bluetooth.html (Request for development) [Jinbish, Nov 21 2010]
[link]
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Should be possible to network any number of phones, over
bluetooth, using a token-ring structure, but you'd have to
roll your own. |
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There's also the piconet/scatternet topology, but that might
require something other than a cellphone to be the master
node. |
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