h a l f b a k e r yThis would work fine, except in terms of success.
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Camera gunsights exist. Heads up-displays built into glasses exist.
I suggest combining them - barrel or slide mounted camera feeding an image to a special pair of glasses - giving the shooter a display of exactly what the gun is pointing at. Has the advantage of a laser pointer without making a visible
dot on your target, and lets you aim and hit the target even if it seems like you're not looking directly at it.
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Watching a smaller screen with a *slightly* different perspective of what you're already seeing seems like it would be confusing and make it harder to focus on the target. Idk, I'll have to ponder this one. |
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I was thinking you could enable it only when needed - maybe comes on when your finger is inside the trigger guard. And image would only be in the upper corner, like glancing in your car's rear view mirror w/o taking your eyes off the road. |
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Still would require training and acclimation though. |
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Nice! I've pondered this concept myself. One thing I would add, especially if a magnified view: a stabilising mount, not between the gun & the sight, but between the handpiece(s) & the gun.
FPS games commonly have a "switch to gun view" that is the virtual equivalent of this, so I think most people would have little problem getting the hang of it. |
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I didnt know this was a video game feature :( Wouldnt be surprised if theres already a real-world implementation that I missed in my shallow search. |
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" theres already a real-world implementation that I missed in my shallow search " |
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