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I myself am a big fan of bowling. I play once in a while, but i dont get the whole scoring system with the bonus points and stuff (thank you, elctronic scoreboard). So, I came up with a way that any guy (Beavis and Butt-Head can figure this out) can figure it out.
Here it is : 2 balls a frame (including
10th). 30 points for a strike. A spare is 20 plus the number of pins you knocked down with the first ball. If you don't get a strike or spare, you just count the nomber of pins you knocked down. A perfect game is still 300, but you score higher with this system.
Enjoy.
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Listen up G! It aint no good ideas to go callin' yo-bakers buttheads aw-right home-dog? |
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//All you bowlers that suck at math// Well, if you're not adding nombers, math is a lot easier. |
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Oh, come on. Grammar school kids keep score. I did a little. My brothers who weren't exactly math wizards either, also kept score at your age. |
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Having said that, your way does seem a little simpler though - none of that "spare working" and "strike working" nonsense. |
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This is an interesting way to make scoring more standard, but the old way takes your skill level into consideration, whereas this way rewards you for lucky strikes and spares. I could see this as perhaps a kiddie scoring system, to even things out when playing with adults...kind of how bumper bowling helps kids get more points. |
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If they'd just put those gutters in the middle, it'd be a lot easier. |
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Or used 3 foot wide rollers instead of balls. |
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I too enjoy bowling but am utterly crap at it. It doesn't matter how much you tinker with the scoring system, it'll not do me any good - unless you start awarding points for missing the pins altogether. |
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He's working on a croissant
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mm. He's got action on that ball, but it remains to be seen if the seasoned players on this circuit will step up the pace or reserve for a more conservative 15 frames. The nights aren't getting any shorter. |
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Candlepin bowling is much better. |
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The old (REEEEEEALLY OLD) RCA video game system had a bowling game that awarded 15 for a spare and 20 for a strike. On the other hand, even many mechanical arcade "bowling machines" were able to properly handle the strike-working and spare-working concepts; they're really not that hard. |
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