h a l f b a k e r yYou think: Aha! We go: ha, ha.
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Push the button on the plastic and metal unit shaped like a
bar of soap and start tossing it back and forth between two
or more people. At a random time between 5 and 60
seconds, it goes off, lights up and a harmless electric shock
causes the person holding it to drop it. They loose that
round
and have to bend over to pick it up for the next
round.
Should have made this a little less of a torture device and patented it.
https://www.amazon....7&s=gateway&sr=8-17 A variation of this is the number one selling toy in Amazon games. [doctorremulac3, Jun 23 2019]
Grenade Practice
https://www.youtube...watch?v=zotsqk5vOvk The more grown-up version of this game ... [8th of 7, Jun 23 2019]
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Annotation:
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//They loose that round// So the electric shock causes loss of smooth muscle control? |
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//Then everybody laughs and makes buttsex jokes.// Unless it is played in a prison shower and the some of the players don't know that they are involved in the game... |
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In the '60's it was possible to purchase a toy called the "Clockwork Bomb". This used a clockwork rundown timer and was loaded with a strip of toy pistol caps to produce a rather unsatisfactory bang. |
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Unfortunately, our efforts to upgrade the device to be a little more realistic were slightly more successful than we had anticipated. |
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Well, if the link is anything to go by, we needn't worry too
much about invading Chinese. |
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I'm curious about the physics of their "throw yourself on the
ground" manoeuver. They seem to assume that by jumping
into the air, you will somehow reach the ground sooner. |
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The essence of the manouver is to displace yourself both vertically and horizontally away from the point of detonation, and present the smallest possible angular aspect to any fragments. |
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Consider a hole in the ground of diameter 1 m and depth 1m. |
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Now, stop looking at that hole and come over here to look at this hole, which is 0.5m diameter and 0.5m deep. |
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Have you done peering aimlessly into holes ? GOOD: Now, look at this diagram. |
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Fragments ejected by a device in the bottom of the hole will leave in a conical path constrained by the walls. So to avoid injury, it is best to move not only down, but away. |
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Ah, but if your enemy is going to all the trouble to put the
grenade in the hole, why not simply make the hole deeper, or
narrower, or somewhere else entirely? |
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Because some enemies don't play fair. You dig a nice deep hole, and put a sign by it reading "LIVE GRENADES IN HERE PLEASE" and what do they do ? Fling them around all over the place. |
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No mention of the slippery dimension that the word soap begs. A special nano-coating? |
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Or maybe something like a water wiggl(y|er)? Effectively a
passive annular switl*? |
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*I have just discovered that you should be careful to avoid
confusing that word with "Switle" (which appears to be a
wet mess adapter for dry-only vacuum cleaners) and
"Swittle" (which appears to be some sort of invoicing
platform). |
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^ Can have a link to a dictionary that has a 'switle' entry , please |
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Well that's definite, isn't it. So a word that doesn't mean or means to much. |
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"Don't Drop the Cat" which is played with a life size
cat doll equipped with automatic claws on a timer. |
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When the timer goes off, claws deploy with
authentic scratch/grappling action and the cat
becomes impossible to drop. |
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Or, "Drop the Gecko", a ball that times out and turns it's surface adhesion on, leaving someone stuck. Person with no gecko release points left, loses. This could even be a passing game where two people are stuck. Might even get up there with bottle spinning. |
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