h a l f b a k e r ySugar and spice and unfettered insensibility.
add, search, annotate, link, view, overview, recent, by name, random
news, help, about, links, report a problem
browse anonymously,
or get an account
and write.
register,
|
|
|
|
When I saw the title I had visions of two chess players each trying to maintain a perfectly bland expression while simultaneously scrutinising the other for any sign of an emotional response. |
|
|
"Knight takes queen's bishop. I'll raise you 100." |
|
|
With a single easy motion, he captures the piece and adds another black disc to the pile. |
|
|
How many possible end states are there? Must be at least a few thousand. I don't think that there is any idea here. |
|
|
They say: Play the opening like a book, the middle like a magician and the end like a computer. |
|
|
+ because you are taking out the boring parts of chess; learning all of the openings (blah) and learning all of the mating strategies (blah). The middle of the game is where the creativity comes out. |
|
|
I think there are a gazillion end-states by which I
think you mean that "for this board, the player
whose turn it is can force a mate" all stored on
chip2. I saw an estimate as high as 10^40 i think. |
|
|
A problem I foresee is that it becomes a game of
luck because the players stumble onto solutions
unintentionally (or perhaps that's the fun of it.) |
|
|
if the games were saved, at some point in the
future the chips would fully overlap, removing the
need for human players. |
|
| |