h a l f b a k e r yThis would work fine, except in terms of success.
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A good way to start might be to use a statistical snapshot of an existing society. |
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As far as variations in a particular attribute (like tolerance) for a particular agent, well, they shouldn't be completely random (unless all your agents are insane). You need some external stimulus which might modify the attribute (possibly the other agents and their behaviour). |
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Do you trust microeconomic principles to influence the ultimate behavior of your agents over time and change? Your decision trees become random only by obsolescence or scarcity -- not a very evolutionary medium in which to culture your society. |
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The central theorum is that individuals change their behavior to select an optimum basket of goods and services within a preference set that is both personal and collaborative. The only way to alter preferences within a universe of possible choices is to introduce randomness via scarcity or via obsolescence. |
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