h a l f b a k e r yactual product may differ from illustration
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This is a minimal virtual 3d space with a coordinated display
between audio, visual and tactile, meant to develop a capability to
perceive actual 3 dimensional space rather than a 2d stereoscopic
rendering. So it would be a very simple virtual space that could be
perceived without occlusion so
that you are aware of all objects in
the space at once. Once this capability is developed the system
could become more detailed, growing the capability. This would be
in preparation for direct interfaces with the brain so that there
would be a capacity to perceive actual 3d space.
[link]
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This is an excellent idea. I don't understand it at all. |
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6 existing senses are sight, hearing, touch, smell, taste, and
proprioception. Perhaps you are talking about the "sense
of perception" that E.E."Doc" Smith wrote about in his
"Lensman" series of science fiction stories. |
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What's the difference between touch and proprioception? |
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Touch is a different sense than pain. There is also balance. |
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Proprioception lets you know, with eyes closed, things
about the physical positioning of your body. Blindfolded,
starting with arms hanging loose, you can move an arm to
touch your nose with a fingertip, accurately, because of
proprioception. Especially if practiced. |
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Yes but doesn't that all come under 'touch'? Otherwise there are dozens more like IR, gravity, subsonic vibrations, spectral influence on circadian rythyms, indigestion, etc. |
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No, it doesn't really come under touch - it uses
sensors in muscles and joints, very different from
those in the skin. |
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And, arguably, there are loads of senses. Heat and
cold use two different types of sensor, both of which
are distinct from touch; there are also several types
of touch sensor. And as [Vernon] pointed out, there's
pain and balance, as well as thirst, hunger... |
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So, no p-Phenylenediamine solution, then ? |
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Does this develop monochrome senses, or colour ones ? Are they
light-stable ? |
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Isn't this just throwing a large number of data sets at the user and overtime, the brain will rewire to make a collective 3D scene. If the brain's processing algorithms were known in more detail then the algorithms between data sets, audio, tactile, visual can be tailored accordingly. |
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Do we not have a capacity to perceive 3d space? I
am looking around between typing words. It looks
very 3d to me in here. I think I got the ability. The
skills. |
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I was pondering a method to change visual signals
into auditory signals. Maybe interpret visual field as
2d area, with various sounds: pitch corresponding to
color wavelength, vibration frequency to brightness,
volume to amount of field the object occupies. |
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Are you saying you want to train people to perceive the
world as if their eyes were capable of sensing 3D images? |
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I've heard of techniques to develop 4D visualization skill
(though forgot where such could be found), which might be
helpful. After all, you'd need a 4D retina to see a 3D image. |
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In the same way that colour cameras use dichroic mirrors to more
exactly sense 2D images, then three 2D eyes should be capable of
resolving 4D images via paralax; hence the whole Buddhist/Hindu
"Third Eye" thing, shirley ? |
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Differences from, say, Doom would include |
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2. The absence of occlusion; I take that to mean that, in this space, you can see (perceive? infer?) things that are hiding behind pillars. |
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Maybe it's intended to feel like a sort of proprioception, in relation to external objects. |
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Maybe it's intended as a sort of transcendence of physical point-of-view - replacing it with something more like "space of view". |
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Well, at least it's in an appropriate category. |
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