stereoscopic vision to be good for 3d and depth perception, on a screen however are 2d images anyway,even if images of a 3d shooter[so no depth perception like a predator]. so ,perhaps a stretched out panoramic view [wide angle,obtuse or reflex] as in prey animals; and then see enemies etc to the side or behind the player.-- technobadger, Oct 01 2001 PanQuake http://wouter.fov12...gfxengine/panquake/360-degree wraparound panoramic Quake. [egnor, Oct 01 2001, last modified Oct 04 2004] No, Peter, it's not the same as that other idea. It's just "FPS with a wide-angle view", which is less interesting.
Baked, anyway. See link.-- egnor, Oct 01 2001 Easier than that, [egnor]. Go to the Quake console and type "FOV 360". Baked.-- sdm, Oct 02 2001 random, halfbakery