You are a space transport corporation. You want to expand your transport network to these opportunities like:
* Asteroid Mining Cargo
* People transport
* Interplanetary Goods
* Entire invasion forces (As well as the defenders)
etc...
But you may encounter:
* Space Pirates
* Micrometeorite storms
* Navigating gravity pathways (Short predictable pathways are more slower and interceptable than the more fuel heavy route)
* UNSC space regulations-- mofosyne, Mar 13 2016 Planetary Annihilation https://en.wikipedi...netary_AnnihilationPlanetary Annihilation is a real-time strategy computer game developed by Uber Entertainment, whose staff include several industry veterans who worked on Total Annihilation and Supreme Commander. [mofosyne, Mar 14 2016] Trade Wars from the 1990s https://en.wikipedi...Trade_Wars#Gameplay [scad mientist, Mar 15 2016] Please...
You've been around here for a while. Isn't there a video game that does that already ?-- normzone, Mar 13 2016 There's easily a handful of recent, extent games like that.-- FlyingToaster, Mar 13 2016 normzone
Closest I can think of is planetary annihilation, but that is more about military logistics. Which I guess sorta counts, if delivering deathbots and crashing asteroids against your opponents counts in an RTS manner?-- mofosyne, Mar 14 2016 Freelancer, Eve Online, the upcoming Star Citizen: they're all shootemups because that's what sells, but they contain fleshed out elements of commerce and trade: prices for cargos rise and fall with supply and demand; more pirates lie in wait near stations that deal in pricey goods, different items are contraband in different systems, et cetera.-- FlyingToaster, Mar 14 2016 How does this stack up against "Trade Wars", a popular game played on BBS systems in the 1990s? I don't think it had ALL of the elements listed above, but seems like a pretty similar concept.-- scad mientist, Mar 15 2016 I like this concept, but like it better as Stamp Collecting Tycoon.-- bungston, Mar 15 2016 random, halfbakery