Most video games are written from the perspective of the good guys fighting the bad guys so that they can win access to the future in the form of procreation or at least survival.
Lets get real about video games (caveat -- I don't really "subscribe" ;) to this idea, I am a video game nerd who believes that one day my gaming skills WILL win me access to survival and replicative value, but for the sake of the idea) nerds play video games to avoid responsibility and opportunities for survival and replicative value, most of which hurt.
What about games with the theme of avoiding S&R value to achieve devolution. So a pacman where the ghosts are attractive women, or ms pacman the other way around -- and the pills are corporate logos and are alternatively blue and red.
Missile command could be defending against impregnation. Space invaders could be trying to annihilate your future children and job opportunities. Truth in Video Gaming!-- JesusHChrist, Jul 04 2013 TV Bits - That bit where... http://tvbits.tumbl...g-tim-tomb-raider-3 [zen_tom, Jul 04 2013] Spore http://www.spore.com/ [theircompetitor, Jul 04 2013] Reminds me a bit of that scene in UK series "Spaced" where to cure a bad mood, Tim Beasly engages in the recreational drowning of Laura Croft.-- zen_tom, Jul 04 2013 //Tim Beasly engages in the recreational drowning of Laura Croft//
Did it make him feel better?-- theleopard, Jul 04 2013 random, halfbakery